Wednesday, 18 February 2015

Spar Guide

Im not the best sparrer,but im not bad.
Section 1: Attitude

Forget the way most of the people around you behave on Graal. To put it as bluntly as possible, most of the people you know act like assholes. If you want to be respected and well liked, as well as earn the patience and forethought required to be an excellent fighter, you must first learn to get along with the people around you.

Don't insult people for little reason. Don't get angry at the drop of a hat, or become discouraged or vehement about a recent defeat. Be kind to people and patient with them. Broaden your mind, and don't speak with so many caps and so little grammar. Reflect intelligence, and people will see you in a new light.

No one deserves to be treated poorly. Not you, not the newbs, the lamers, nobody. Be a gentleman, or a lady as the case may be.
 
Section 2: C Style
Most likely the oldest and single most widely practiced technique in the game. C-Style is the basic movement when defending yourself or when setting up for other moves. C-Style is an up and down motion, slashing toward your opponent at random or set intervals. This technique is used to back the enemy off. When you're skilled, it's also a good way to set up for a Counter.

When you use C style, remember to keep your slashes tight. Make small movements and keep your eye on your enemy. Move around them in a slow circle, or keep them on the side you prefer. This isn't an effective way to attack, but it's the basis of most basic combat. A good skill to begin with if you're new to Graal battle.
 
Section 3: About Defense
When you're defending yourself, try to imagine you're on your last leg. You're in the red, on your very last sliver of life. One blow will kill you, and everything is riding on your survival. What do you do? You avoid getting hit, of course. When you defend yourself it should be your absolute concern to take as little damage as possible. If the enemy never touches you, how can you fail?

Some basic tips about defense. Try to stay out of the corners. It may seem like a good idea, but a good fighter will scoop you out of a corner and pick you apart. Try and stay close to the enemy but without getting hit. If you ARE hit, don't return to the same spot you were in when you got hit. Run in the opposite direction of your enemy briefly until you regain your bearing. This will help you avoid being faked into repeated blows in the same location, and may help you escape counters. Try to stay off the wall, because if you get knocked into it you're easy to hit a second or even third time.
 
Section 4: Anti-C Style
Attacking your enemy like a charging idiot will only get you killed repeatedly. There is never a good reason to run in and slash in every direction in hopes of landing a few sloppy blows. There is always a moment to attack your enemy, and that moment is either directly before or directly after they strike themselves, in mid movement.

Most people move in set patterns, such as C style for example. When moving from one point to another, between slashes, there are moments to attack them while they are open. Think of the letter " C ". Look at how it curves, and imagine that the ends of the letter C are the slash points. You have that entire arch in which to attack your enemy without getting hit yourself. They're also motionless during or directly after their swing.

This is the nature of the Anti-C style. Wait your enemy out, always moving yourself, and attack quick as lightning at the appropriate moment. Keep your cool and remember to blend offense and defense as needed.
 
Section 5: About Offense
Offense will win you many battles. Offense has all of the best techniques, and defense can be crushed easily with a good offense. The only exception to this rule is in laggy combat, in which case Defense is your best bet.

When you fight, you should always visualize yourself moving as quickly as possible. Make every movement and reaction swiftly, as swiftly as you can. Dodging at very close range and returning with a counter or
a spear is crucial in battles considered by most as "elite". All great fighters are very fast, and very accurate at close range. Attack, attack, attack, and attack again. Burry your enemy in a torrent of well aimed, highly skilled strikes.

Starting out, you should retreat when you miss with a slash, get your bearings, and return to battle. When you get good in the ring however, it's sometimes best to follow with an additional slash in a different direction; the direction your enemy is moving. Spear your enemy. Counter them, and hit them again and again in as long a combo as you can. You shouldn't stop assaulting after you hit someone until you clash together in a double hit.
 
Section 6: Spearing
A spear is a quick stab designed to surprise your enemy and or break their defense. You can do it in any direction, but it is especially useful from above or side to side. Fighting from the bottom is difficult when using this technique, so I don't recommend it. Rush forward and stab your enemy, then retreat quickly. Return with another stab. You can link spears together sometimes for a combo. The idea is to get in and hit the enemy without meeting retaliation.

Don't be over zealous and use the manuever the entire battle. As a manuever built on surprise, it will only be useful by itself until the enemy figures it out. Using it in conjunction with other techniques however is a good idea, and is a wonderful opener to begin a combo. This technique works especially great against laggers, who almost never see it coming. Fight from the center of the ring when using this technique.

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